What are the new game modes DeathMatch (DM) and Team DeathMatch (TDM)?
DeathMatch
DeathMatch is a free-for-all PvP mode on a small map. The goal is to be the first player to reach 30 kills. You spawn with full metal armor, an assault rifle (with a holographic sight and extended magazine), 600 rounds of ammo, 10 medkits, and 5 barricades. Every kill restores your health to 100 and replenishes your ammo.
Crafting, the shop, and the safe are all disabled. There are no animals, cotton, cars, signs, ores, pallets, airdrops, or balls on the map. It is always daytime. AI bots may be present to fill the match — they fight both players and each other.
After respawning, you have a brief period of invulnerability (spawn protection).
Team DeathMatch (TDM)
Team DeathMatch is a team-based PvP mode. Two teams fight on a small map — the first team to reach 100 kills wins. You are automatically assigned to a team and wear team-colored armor. Friendly fire is disabled, so you cannot hurt your own teammates.
Equipment is similar to DeathMatch: full metal armor in your team's color, an assault rifle with a default skin, ammo, medkits, and barricades. Kills restore your health and replenish ammo. Crafting, the shop, and the safe are disabled.
You can request a one-time team switch if team balance allows it — your character will die and respawn on the new team. Each team has its own spawn area on opposite sides of the map. After a team wins, the final score and top 3 players are shown, and then the next round starts with teams switching sides.
How to find these modes
Open the server browser, select a Deathmatch or Team Deathmatch (TDM) server, and tap Join. These modes are designed for fast-paced combat practice without the survival mechanics of standard servers.